Game Update

Patch Notes - Roots and Ruins

April 2, 2026

Movement overhaul, new dungeons, hunting, UI improvements, fixes, cosmetics

Patch Notes - Roots and Ruins

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Added:

  • Ability to Transfer watchtower ownership to another empire, can only be done when not currently being sieged, the receiving empire must accept watchtower transfer
  • Sprint Changes
    • Removed the ability to toggle sprint mode, instead the character will always run (at nearly the previous sprint speed)
    • Running at the default move speed will no longer deplete stamina
    • Adjusted the speeds of moving and swimming to compensate for these changes
    • Adjusted the stats of roads to match or exceed the speed you would reach before while sprinting
    • Added the ability to toggle “RP Walk” which will cause you to move at a fixed low speed for roleplay purposes
    • Added a default ability (Sprint) to gain a boost of speed for a short duration
  • Ancient Overgrown Mine Profession Dungeons (Carpentry + Masonry)
    • Carpenters: Gather Hexite Infused Roots, Saw them into timber and Deliver them to the minecart deposit
    • Masons: Gather Ancient Slabs from brick piles, Repair Archways to keep the path open for traversing the dungeon quickly
    • This more active activity gives improved EXP for both roles and items which can be used in crafting to obtain more desired materials
    • Hexite Wood Fragment can be used to craft amber or increase output of planks
    • Ancient Mortar can be used to craft gypsite or increase output of bricks
    • Dungeon icons are currently missing from the in-game map. While a fix is on the way, here are the coordinates for the dungeon locations in the meantime.
    • R7 - N 3683 E 3814
    • R8 - N 4096 E 6541
    • R9 - N 4031 E 9115
    • R12 - N 6344 E 3459
    • R14 - N 6440 E 8526
    • R17 - N 8895 E 3973
    • R18 - N 8754 E 6578
    • R19 - N 8584 E 8979
  • New Prospecting Ability for T3 LvL 32 Hunting
    • Track down and hunt the Swift Cervus.
    • It’s damage reduction scales with more players
    • You must complete a certain amount of prospecting steps and damage to get loot
  • Slayer, Tamer, Construction, Sailor level 40 outfits rewarded from lvl 40 Achievement (automatically unlocked if you already completed the achievement)
sailor
Sailor
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Slayer
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Construction
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Tamer
  • Uggo can now be placed as a decorative building and can be interacted with to gain a very small buff which scales based on it’s rarity
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  • Added T3 Storehouse Building
  • Traveler Tasks for Tiers 7 through 10 are now available and can be unlocked by completing associated quests.
  • Mushrooms, berries, and sand can now all be packaged.

Changed

  • Significantly boosted the amount of wispweave filaments that are output from processing wispweave plants
  • Added an option to always show sign text in building worldspace labels
  • Updated layout of login screen to allow for more info and easier readability
  • Login screen announcements are now translated into target languages
  • Active projects will now show in world labels (previous only completed and inactive would show)
  • Added and option to see labels on buildings where projects are available for help
  • Increased the HP of berries to match flowers
  • Increased stacking of Starbulbs, Cut Gems and Legendary Stone Diagrams to be more in line with other items

Fixed

  • Fixed an issue that was sometimes causing resources to override existing resources when respawning
  • Fix for Argent ore sometime not spawning during prospecting
  • Added several missing compendium entries
  • Prospecting UI window has been updated (currently has an issue from translations which will be fixed soon)
  • Profession Crits have been fixed in how they show in some parts of the UI (showing as a % in stats and other tooltips)
  • Fixed a potential exploit where items could be collected from another dimension in some cases
  • Adjusted the Titan Bed furniture model to reduce clipping when placed against walls
  • Fixed the position of the Titan Table furniture model
  • Adjusted the height of the Titan Hanging Pot furniture model
  • “Military Time” in the settings has been renamed to “24 hours clock”
  • Crafting Uggo now correctly uses the mallet instead of the smithing hammer tool
  • Large quantity purchases from travelers was optimized to process smoother
  • Fixed an issue with Empire name uniqueness not being case sensitive
  • Fixed a few issues with clothing models
    • Some issues with the capes clipping
    • Level 80 smithing outfit using the wrong texture
    • Metal armor using the wrong glove mesh
  • Upgraded to a new version of our internal UI framework which should solve a variety of small layout issues in the UI
    • We’re aware that this is currently causing some layout issues and are working to fix these in a hotfix patch asap

Premium

Homespun Series

  • 2 New Outfits: Artisan, Dreamer (5000 Shards each)
  • Homespun Outfit Bundle (7500 Shards)
    • 1 Artisan Outfit
    • 1 Dreamer Outfit
  • Buttons Pet (7500 Shards)
  • Emotes
    • Cloud Watching (1500 Shards)
    • Look at the Clouds (1500 Shards)
    • Folksy Dance (2000 Shards)
  • Full Homespun Series Bundle (15,000 Shards)
    • 1 ArtisanOutfit
    • 1 Dreamer Outfit
    • 1 Buttons Pet
    • 3 Emotes
      • Cloud Watching
      • Look at the Clouds
      • Folksy Dance

Known Issues

  • Several UI layout Issues stemming from UI framework upgrade which are being addressed (We are currently aware that the in-game chat functionality is broken and are actively investigating a fix)
  • While Prospecting when another player does a different prospect near you it can cause the prospecting UI to show the wrong thing, but this is just a UI visual glitch and should fix the next time you use the prospect ability.
  • Transfer watchtower doesn’t work through the map
  • Emperors who receive watchtower transfer requests while offline will not see the request popup when logging in.
  • Claim icons on the map appear greyed out, or have misplaced elements.
  • Preset swap abilities are named incorrectly (off by 1).
  • Prospecting UI has characters which shouldn’t be showing stemming from the translation system

Comments

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KariArisuabout 6 hours ago

Really should have made the default speed be the same as old running exactly, and not slightly slower. Otherwise a lot of nice changes even if a few need some work.

lohkiiabout 6 hours ago

Not sure if anyone else is getting the "invalid movement" issue when trying to ascend/decend terrain, but a look into that would be really nice. Overall, great update!

Biytorabout 7 hours ago

Love the change to sprinting. Woot new Dungeon! Better cloth production! Love it