Game Update

Patch Notes - Giddy Up

August 27, 2026

Forestry Additions, Tame your Equous, Gain permanent stats with every level!

Patch Notes - Giddy Up

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Added:

  • Forestry Overhaul
    • All trees now have a chance to drop stashes on the ground while harvesting them. These stashes instantly regenerate 30 stamina and provide a forestry buff. Additionally, the stashes can chain into other stashes which provide wood, resin and have a chance to drop a new charm.
    • Trees have a chance to drop a fertile seed on the ground. Once looted, the fertile seed can be planted and will grow into a tree in 20 minutes. The tree gives more wood yield and higher experience. The tree can also be left for 8 hours which will make it grow into a mature tree with more health. The mature trees are not time efficient for the materials provided compared to the younger trees but are more passive
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  • Added Hexite Infused Trees. Hexite infused trees provide more experience and loot than regular trees. Additionally, once chopped, they leave behind a stump which can be harvested for very high experience and wood yield. This stump ignores damage and decays after 30 seconds, allowing you to harvest it as a group. The stump periodically debuffs you but the debuff can be cleared with a new forestry ability called “Break the Roots”. Break the Roots has no cooldown but costs stamina
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  • Added 2 new forestry abilities - Break the Roots and Hewing Strikes. Break the Roots is used in the Hexite Stump minigame to clear the debuff and Hewing Strikes provide forestry speed.
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  • Added several new forestry charms and instruments
  • Sailing Mini Overhaul
    • Sailing flotsam resources now convert into an open version of themselves when interacted with. The open resource can be looted by an unlimited number of players for a short period of time. This means that players can easily gather sailing resources as a group, similar to the uncharted shipments.
    • Also added some rare drops to the sailing resources.
  • Added a Mining Quest to introduce the player to quarries and rich vein prospecting
  • Added a new drop to the sentinel - Energy Crystal Fragments
    • Collect enough Energy Crystal Fragments and you can craft new trinkets at the heart workstation
    • 4 new trinkets are available. Trinkets provide profession specific gathering speed as well as a profession specific buff proc in the following categories
      • Survivalist Energy Crystal - Hunting / Fishing / Leatherworking
      • Stonesmith Energy Crystal - Smithing / Masonry / Mining
      • Verdant Energy Crystal - Forestry / Carpentry / Scholar
      • Landweaver Energy Crystal - Tailoring / Farming / Foraging
  • Level up stats for all professions
    • When leveling up for all professions you will gain additional stats automatically, these can be viewed in the Compendium>Progression Tab.
    • Gain Power, Speed, Crit Multiplier for that profession with each level
      • Note: After feedback from the community we opted to not give crit chance from this. We are committed to make changes to the game such that no stats are undesirable
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  • Added a new Mount Type - Equous (Horse)
    • The Equous is a decent all rounder mount that aims to provide solid speed, storage, and off-roading capabilities without being the best in class at any of them. We see it as a nice second mount unlock to carry you through the early game.
    • Added a quest to unlock Equous mount (Taming level 22)
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  • Added a repeatable Taming game loop to befriend Wild Equous

Changed

  • Existing Mount Rebalance
    • All Nubi climb height increased
    • All Cervus climb height increased
    • Cervus I and II have massively increased item storage (more slots and depth updated to x10)
  • Updated the levels at which a few mounts unlock to create a better progression
    • Nubi III now level 15 Taming (was 25)
    • Nubi IV now level 28 Taming (was 33)
    • Cervus I now level 30 Taming (was 20)
    • Cervus II now level 35 Taming (was 27)
  • Equipment can now have a chance to provide buffs on hit.
  • Reel in and Let it Run now have a 1 second cooldown and cost stamina to cast to hopefully help solve the issue where trophy fishing can spam you with debuffs that you can’t clear.
  • Magnetic Rocks and Geodes from mining how despawn in 2 minutes up from 30 seconds
  • Deluxe food duration has been increased to 1 hour across the board

Fixed

  • Updated Empty Bucket interact time to 1 second to fix a bug
  • Updated a few cases where you could previously “use hands” for crafting and extracting to avoid unintended interactions from profession power stats
  • Update Vault Tooltip anchoring
  • Fixed a bug with the crafting recipe for the Oyster Pearl Charm, and also buffed it
  • Fixed the Level 50 Merchanting quest being in the wrong category

Premium

Faire Series

  • 4 Faire Outfits: Outfits consist of the 6 pieces
    • Faire Knight (5000 Shards)
    • Faire Ranger (5000 Shards)
    • Faire Princess (5000 Shards)
    • Faire Lady (5000 Shards)
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  • Outfit Combos
    • Faire Gallant Pair (7500 Shards) (Knight + Ranger)
    • Faire Noblewomen Pair (7500 Shards) (Princess + Lady)
    • Faire Favored Pair (7500 Shards) (Princess + Knight)
    • Faire Devoted Pair (7500 Shards) (Lady + Ranger)
    • Faire Outfit Bundle - All 4 Outfits (12500 Shards)
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  • Faire Pets (7500 Shards each)
    • Phileappe
    • Lily
    • Pet Pair
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  • Deployable Appearances
    • Jousting Equous Mount Appearance (7500 Shards)
    • Unicorn Equous Mount Appearance (7500 Shards)
    • Mount Appearance Pair (10000 Shards)
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  • Faire Decoration Materials x5 (1500 Shards)
    • Faire Lamp 1 Material
    • Faire Round Table 1 Material
    • Faire Rugs (3 types) 1 Material
    • Faire Pavillion 1 Material
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  • Faire Mega Bundle (20000 Shards)
    • All 4 Faire Outfits
    • Phileappe Pet
    • Jousting Equous Mount
    • Faire Decorations x4 (20 Materials)
  • Faire Complete Bundle (28,000 Shards)
    • All 4 Faire Outfits
    • Both Pets
    • Both Mounts
    • Faire Decorations x4 (20 Materials)
    • Regal fabric x4

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