Game Update

Patch Notes - Feathers and Fur

May 14, 2026

New Quests, Taming Update, and Bug Fixes

Patch Notes - Feathers and Fur

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Added:

  • New Taming Content
    • New Buildings
      • Taming Station
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  • Animal Hutch
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  • Animal Trapping
    • Added Sagi Bird Traps - Craftable at the taming station.
    • Place traps and bait them with food to catch wild Sagi Birds. Food can be crafted at the taming station with an item bought from Alesi.
    • Traps will have a chance to catch, fail or continue every time period.
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  • Animal Raising
    • Once caught, Sagi Birds can be domesticated by placing them near a Taming Workbench
    • While placed, Sagi Birds will need to be tended to, requiring food, water or healing potions to continue the domestication process
    • After being tended to, the Sagi Birds can turn into a Domesticated Sagi
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  • Animal Ranching
    • Domesticated Sagis and Sagi Food can be used to passively craft various materials in an animal hutch.
    • The Sagi Bird is always returned to you after it finishes producing the materials.
    • The materials produced by the Sagi are based on the rarity of the Sagi Bird, higher rarity unlocks new items and gives more quantities of items
      • Common Sagi Birds Produce Eggs which are used to make food
      • Rare Sagi Birds start to produce Down Feathers which are used to make new gloves
      • Mythic Sagi Birds start to be able to produce an Auric Sagi Egg
  • Animal Breeding
    • 2 Sagi Birds of the same quality can be used to attempt to breed a Sagi Bird one quality higher
    • When breeding, the 2 parents will be consumed and a single offspring of equal or higher rarity will be created.
  • Final period of Spring Seasonal Event
    • Cherry blossom petal can now be seen blowing in the wind across the game world, signifying the end of spring
    • Blossoms have an further increased chance of dropping
  • Added a new Quest to unlock the Cervus II (Previously Named Deer). Cervus II adds item storage and moves faster than Cervus I
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  • Added a new Quest to unlock the Clipper III. Clipper III focuses on cargo storage and also moves faster than Clipper II. Additionally, the quest makes it so a new item can drop from Lost Shipments and Lost Treasure which sells for more than any of the other goods from these resources
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  • Added a red and green recolor of the bee mask Pattern. The green pattern is a rare drop from Bee Hives and the Red Pattern is a rare drop from Wasp Queens and Soldiers
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  • Added a new setting which hides all tree tops around your character when on. (we’re aware of a bug that occasionally causes it to stop updating and will fix in a hotfix)

Changed

  • Finished Renaming Hunting Weapon Power -> Hunting Strength across the game (continuation of a change from last update)
    • Also removed some cases of hardcoding of stat names throughout the codebase
  • Auto-Retaliation now only happens after losing health
  • Updated some descriptions for Clippers to make it clear that Clipper II moves faster in the wind
  • Renamed Deer mounts to Cervus
  • Updated the wording for the Bask unlock quest to make it clear that you don’t need to donate hexite energy to the tree. Additionally, increased the radius at which the quest will trigger its completion. Entering the radius on the claim around the tree should now complete the quest
  • Deployables belonging to you now show on the map all the way out to the furthest zoom and show their proper name instead of the category
  • The map zoom sensitivity is lowered when zooming in all the way. Zooming out is more sensitive than zooming in to allow for smoother/snappier zooming out.

Fixed

  • Fixed the Auric rings to correctly give bonus EXP stat
  • Fixed The Auric Carpenter ring recipe from being uncraftable
  • Fixed a case that was causing “Ghost resources”
  • Fixed the Cottage Core Furniture set not highlighting correctly when mousing over the models
  • Fixed some visual issues with the Peach tree resource, including adding trunk dithering
  • Map zoom sensitivity is lowered when fully zoomed in
  • Map icons for Deployable now show until the further zoom level and their names show the exact deployable name instead of just the type
  • Fixed a bug that was causing certain biome ambience to not show in regions other than region 1. This will make most biomes lighting and particles look subtly different.

Premium

Wrangler Series

  • 4 New Wrangler Outfits: Outfits consist of the full 6 pieces.
    • Roughrider Outfit (5000 Shards)
    • Wrangler Cleancut Outfit (5000 Shards)
    • Darling Outfit (5000 Shards)
    • Sweetheart Outfit (5000 Shards)
  • Outfit Combos
    • Notorious Outfit Combo - Roughrider + Cleancut (7500 Shards) Notorious Bundle
    • Belle Outfit Combo - Darling + Sweetheart (7500 Shards)
    • Ranch Outfit Combo - Roughrider + Sweetheart (7500 Shards)
    • Hoedown Outfit Combo - Cleancut + Darling (7500 Shards)
    • All 4 Outfits (12.5k)
  • Plume Pet (7500 Shards)
  • Wrangler Decorations Bundle (contains 20 Wrangler Building Supplies) (10000 Shards)
    • Barrel Table (1 supply)
    • Wagon Wheel Decoration (1 supply)
    • Oil Lamp (1 supply)
    • Oil Lamp Post (1 supply)
    • Cowhide rug (1 supply)
    • Horseshoes (1 supply)
    • Animal Skull Sign (1 supply)
    • Cowboy Archway (2 supply)
    • Windvane (2 supply) Windvane changes direction based on in-game wind direction
  • Wrangler Mega Bundle (25000 Shards)
    • All 4 Wrangler Outfits
    • Plume Pet
    • x2 Wrangler Decoration Bundle (40 Wrangler Building Supplies Total)

Known Issues

  • The Placeables system limits is currently per region but will be changed to be global in the future
  • We also plan to let you put placeables on the ability bar in the future

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