Early Access - Day 3 Update
We woke up today to a Mostly Positive rating today on Steam. Our reviews have been coming in quite positive now that most of the server issues have been resolved. Thank you to all of you who left a review. That being said, we’re not even close to done, we’ve got a bunch of client performance improvements on the way.

We’ve also got some gameplay improvements (content, user experience improvements, and bug fixes) on the way! We’ve also started to prepare a public development roadmap of features and content releases so you all can know where the game is headed. Today, though, we’ve got an important announcement about wiping progress. We are frequently getting asked questions about if/when the game will wipe or reset and how many times this will happen. We've have heard a lot of player feedback, discussed internally with the design team, and this is what we can commit to:
- We will wipe everything ONCE at end of Beta/Early Access (this will be the only EXP wipe)
- We may wipe just the world (but not character experience) before the end of beta, but only with a lot of heads up and only if necessary (see below)
- There will NOT be wipes of anything after full release (end of Beta/Early Access)
Why are wipes necessary at all?
We believe part of the enjoyment of playing a game like BitCraft over a long time, is the fairness and even starting-line for all players. As we make changes to progression during early access, this can skew how players are able to progress based on when they played. We obviously want to keep these progression affecting changes to a minimum, but there might be cases where things need to be balanced for the game to be healthy for years into the future, especially post full-release.
Additionally the beta world is already generated, if we want to or need to make changes to the world generation or otherwise significantly alter the world, we can only do some of these changes in new regions and not to existing regions, which might require a wipe to put these changes fully into effect. Again our plan here is to do whatever possible to add to or update the existing world rather than wipe, but in some cases it might be required.
I understand some of you might not be interested in playing with the knowledge that anything will be wiped in the future, but we believe for the longterm health of the game it's something we may need to do, and as such, we want to be as upfront as possible with you all.
We hope in spite of the potential wipes down the road you will give BitCraft a shot and I can say from many past playtests and Alphas, that by the time the full release wipe comes around, I believe it will be an exciting chance to replay a very different and improved version of BitCraft.